Halo Mod for Men of War Assault Squad 2: Everything You Need to Know
It's easy, extract the folder 'Halo' by using winrar or some other program, and then drag and drop it into the 'Mods' folder in the Men of war assault squad folder. Then launch MOW and go to options (I think) and then mods, and then activate the halo mod.
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Men Of War Assault Squad 2 Halo Download And Install
Men Of War Assault Squad 2 Halo Download The Intelligent
Then launch MOW and go to options (I think) and then mods, and then activate the halo mod.
Players will command squads, vehicles, and aircraft from the Halo universe and develop bases to establish a churning economy to overcome their opponents. Unlike even Company of Heroes, Halo Wars 2 puts less emphasis on the impact of terrain and far more on the abilities and functionality of units. How well you compose your force of troops and how well you can maximize their strength in any given engagement will carry the day, rather than the unlucky position of some sandbags or a crater that mitigate some damage due to cover.
Direct control coverYou can quickly crouch or prone your soldier in direct control when using this buttons. Same works when you are out of direct control, the whole squad will follow your orderpage up button for changing unit stand to one up (crouch, stand)[/*:m:2d1mziqo]
page down button changing unit stand to one down (crouch, prone)[/*:m:2d1mziqo]
Squad selectionSquad selection can be disabled and enabled in Men of War, squads will automatically share ammunition and other important stuff. You can either play with fix squads or with autocreating squads.
Squad selection - box selectionIf you want to select your squad, you can press the squad icon on your left side of the screen, or simple hold your left mouse button and drop a box over your squad. If you want to select a single soldier just simple left click on it. Double click will auto assign a new squad leader. For alternative (classic) selection, check the options. Your soldiers will auto follow your assigned squad commander.
Squad selection - creating a new squadThe game will auto assign squads, you can either dismiss a squad on the right panel or just hold the shift button + left mouse button to create a new squad. Excellent way to assign soldiers to a tank!
The Battle of Hat Yai marked one of the first deployments of ODSTs against Covenant ground forces; although the planet was lost in the ensuing conflict, the ODSTs were successfully extracted before the UNSC retreated. Not long after the Harvest campaign, the ODST participated in the Battle of Arcadia, where they assisted Marine forces and SPARTAN-II Red Team in defending the capital city from Covenant ground forces, thus allowing the evacuation of the civilian population. Having successfully kept Covenant forces from occupying the city, the Corps began launching multiple assaults on the Covenant's bases of operations to reclaim the planet. Several ODST platoons joined UNSC Spirit of Fire's rescue operation after retaking the planet and soon participated in the Battle of Trove.
Following the disastrous loss of Reach and their massive casualties during the Battle of Installation 04 - where all but one of the troopers deployed were killed in action, either on the ring itself or aboard the Flood-infested Covenant cruiser Truth and Reconciliation when it was destroyed by First Lieutenant Melissa McKay to contain the outbreak - the ODST participated in the most significant battle of the entire war: the Battle for Earth. The battle began on October 20, 2552, when a smaller-than-expected Covenant fleet led by the Prophet of Regret jumped into the Solar System. ODST combat teams, along with the Marines, began engaging Covenant forces on the Orbital Defense Platforms Cairo, Athens, and Malta. Despite the ODSTs' valiant efforts, Malta and Athens were destroyed. As the Covenant ship carrying the Prophet of Regret landed over the African mega-city of Mombasa, teams of ODSTs were deployed over the city from orbit in an attempt to board the carrier; before the teams could reach the target, however, the carrier jumped into Slipspace. Only a single squad managed to safely land in the city to carry out the retrieval of the Superintendent's data.
Some ODSTs were recruited into the SPARTAN-IV program after the war ended, prompting the development of a MJOLNIR (GEN2) variant of the ODST BDU. The ODSTs remain an active military unit, with the 3rd Helljumper Platoon participating in the Battle of Draetheus V against Merg Vol's Covenant in 2554. In 2555, a small fireteam pulled from ODST squad Alpha-Nine participated in a mission at an unknown United Rebel Front facility on the moon Talitsa. There was a battalion of ODSTs aboard the UNSC Infinity as of 2558.
The ODST's 9th Shock Troops Battalion aboard UNSC Spirit of Fire saw action against the Banished, an anti-Covenant mercenary organization, during the Second Ark Conflict in the spring of 2559. The ODST squad Sunray 1-1, the command element of Boomerang Company under the command of Major Vaughan, managed to prevent Banished forces led by the Mgalekgolo pair known as Colony from gaining control over Forerunner Despair-class fighter, which they planned to use against the Spirit of Fire. Later on, Sunray 1-1 participated in numerous operations in the most hostile, Banished-occupied areas of Installation 00, terminating some of the most valuable of the Banished commanders.
Following the three weeks of physical training, the next portion of ODST training is squad tactics, in which teamwork is a priority. In one example, remaining candidates are to don a full set of ODST training gear and are given weapons loaded with tactical training rounds (TTR), and are then dropped off at the base of a mountain. Candidates are then ordered to reach the peak of the mountain; the drill instructor accompanies them. Drill instructors may occasionally shoot trainees in the leg with a pistol loaded with TTRs, which essentially causes paralysis in the leg. Any candidates that are not quick enough to pick up speed are shot in the other leg, forcing them to crawl the rest of the way. This training simulation may be ran several times with added difficulties, such as trainers serving as opponents armed with TTR-loaded weapons. Some trainees would have to serve as distractions to give their peers the opportunity to eliminate their opponents.
After squad tactics, ODST candidates are given tactical training. The trainees are assembled into fireteams and are then given the same challenges that they had experienced in the squad tactics training; the fireteams work together individually to attempt to reach the peak of the mountain. After the fireteams are individually trained for a period of time, squad tactics is reintegrated back into the candidates' training. Two fireteams work together to reach the top of the mountain, with each fireteam providing support and suppression against opponents for the other.
In Halo Wars 2, ODSTs are listed as an Elite Infantry unit and are deployed three squads at a time via orbital drop, with each squad having four SOEIV pods. If the ODST drop lands near enemy infantry, they will be stunned temporarily and take damage. They are available exclusively in the main campaign, OPERATION: SPEARBREAKER, and if the player picks Captain Cutter as a leader in multiplayer. Their main loadout is an M7S SMG equipped with a laser sight. ODSTs are more durable than regular Marines and are a good all-rounder unit. They can only be deployed with the ODST drop leader power.
Fleeing from the Battle of Charybdis IX, UNSC Midsummer Night chased an Insurrectionist freighter to the Rubble and discovered that the Insurrectionists there had actually formed an alliance with a colony of Kig-Yar. These Kig-Yar supplied the weapons, and the Insurrectionists modified them. The crew of Midsummer Night, including its captain, Lieutenant Jacob Keyes, were captured, but later escaped and aided Spartan-II Gray Team and the Rubble's citizens stop an assault from the Kig-Yar leader, Reth, and 'Vadamee's forces. It later transpired that the Prophet of Truth had ordered the Kig-Yar to ally with the humans so that they could discover the location of Earth from stolen navigation data or through tracking devices in the weapons. Through this, the Covenant found two more worlds to attack.
Shortly after the defeat at Halo, the Covenant had amassed a large fleet consisting of five hundred Jiralhanae-led warships, apparently intended to assault Earth directly. The Covenant discovery of Earth was an accident after the Pious Flea had been intercepted by the UNSC stealth ship Apocalypso. After retrieving a Forerunner artifact, Apocalypso made a Slipspace jump directly to Earth. When the ship tumbled into real space and crashed on the moon, the Pious Flea sent a message to the heart of the Covenant military, containing reconnaissance data, photos, star maps, and the coordinates of the Forerunner Artifact, which was now on Earth. However, the Covenant had not identified Earth as the Human homeworld, and the Unyielding Hierophant's fleet was never expressly identified as an invasion force; this is merely a reasonable assumption made by the Human forces upon discovery of the fleet's destination of Sol.
After a slug-fest lasting several weeks, the UNSC Homefleet was nearly wiped out. However, the Covenant Loyalist fleet was also vastly reduced and focused on securing an enormous unearthed Forerunner structure near the ruins of New Mombasa. With the arrival of John-117, the remaining UNSC forces launched an assault on the area, sweeping aside all Covenant resistance and finally launching an all-out attack on the Prophet of Truth's Forerunner ship.
Taking place during the events of Halo 2, Halo 3: ODST puts players in the shoes of a silent Orbital Drop Shock Trooper (known as the Rookie) as he traverses through the Covenant-occupied metropolis of New Mombasa to find the whereabouts of his missing squadmates.